I don't know about you, but my favourite role in the Fighting Fantasy gamebooks has always been the 'Adventurer' - that nameless, wandering sword-for-hire who stalks the lands of Titan looking for adventure and gold, stopping every now and then in some more civilised place to rest, recover, and find a new mission. The Adventurer lives for the thrill of battle, the romance of the open plain, the glitter of gold, and the fame that comes with banishing evil wizards and mighty beasts. What's not to like?
An unnamed adventurer |
OK, so the Adventurer is probably also a short-lived, rather smelly and generally unpleasant sociopath (borderline psychopath), kind of the opposite of what I try to be in real life, but maybe that's not so much of a problem if your home is the treacherous verminpit that is the world of Fighting Fantasy rather than the quiet suburbs of Britain.
I particularly associate this role with the early FF books set in northwest Allansia. Concentrating just on that continent in this post, the following gamebooks (not including the role-playing adventures, where you can choose to be whoever you want) cast you in the role of a nameless wandering Adventurer:
I particularly associate this role with the early FF books set in northwest Allansia. Concentrating just on that continent in this post, the following gamebooks (not including the role-playing adventures, where you can choose to be whoever you want) cast you in the role of a nameless wandering Adventurer:
- The Warlock of Firetop Mountain
- Forest of Doom
- City of Thieves
- Deathtrap Dungeon
- Island of the Lizard King
- Caverns of the Snow Witch
- Temple of Terror
- Trial of Champions
- Crypt of the Sorcerer
- Slaves of the Abyss
- Armies of Death (although you've gained a fortune and an army)
- Return to Firetop Mountain
- Night Dragon
- Curse of the Mummy
- Eye of the Dragon
Of all of these, only three weren't written by Ian Livingstone (TWoFM was of course co-authored with Steve Jackson), and, as I've discussed already here, here and here, quite a few of these books form little sub-series within Fighting Fantasy. But is it possible to construct a coherent sequence of all of these adventures which would allow you to imagine yourself as a single Adventurer in all of them? Well, one day soon I might give it a try, but there are various difficulties involving the Zagor and the Galleykeep timelines, especially when you factor in the FF novels and AFF roleplaying adventures (which also add several other complexities). For now, it's easy enough to imagine the Blacksand/Fang series following on from the Stonebridge trilogy, perhaps with you coming back north from Vatos to Silverton (in which case, Crypt of the Sorcerer would be at some later date after Deathtrap Dungeon at least, maybe even after Armies of Death). Return to Firetop Mountain and, especially, Eye of the Dragon, are set quite a few years later than the other Livingstone adventures, whilst the start point of Curse of the Mummy (in Kaynlesh-Ma) suggests a possible tie-in with the Kallamehr based adventures. Night Dragon could be set at any time, as far as I can tell. I'll come back to the history of Zagor and the Galleykeep in future posts.