Showing posts with label Ximoran. Show all posts
Showing posts with label Ximoran. Show all posts

Sunday, 2 October 2016

The History of Transoxalia, Part 1: The evidence from Titan - The Fighting Fantasy World

In this post I want to start examining the history and geography of an interesting part of Khul that I have so far not visited in my explorations of the Dark Continent - the area from Neuburg to Zagoula. Ken Beuden, in his interactive Map of Khul, calls this area Transoxalia, though it's not clear that this is where Luke Sharp intended that land to be (see my previous post on the topic). But I'm warming to the idea (it's not clear where else Transoxalia might fit, and the area is beyond a river, in this case the River Swordflow, which we can imagine having been called the 'Oxalis' in the long distant past).

Anyway, here's a map of the area I'm on about, by Steve Luxton from Titan - The Fighting Fantasy World:

 

This is a pretty key part of Khul during crucial periods in its history. Here's a summary of what we learn about the region from Titan - The Fighting Fantasy World (page references are A4/B-format). First of all Old Time (OT):
  • Small towns in western Khul unite under the rule of King Klarash Silverhair in 1510 OT, the nation of Klarash growing by 1565 OT to stretch from the southern edge of Scorpion Swamp to the River Swordflow. (38/73)
  • In 1542 OT, the first explorers from the kingdom of Klarash attempt to cross into the goblin-infested lands south of the River Swordflow. (38/73)
  • During the reign of Klarash III (the original king's grandson), a new capital for the kingdom, Shakista, was founded (near the later Ximoran). (38/74)
  • The southern goblins were eventually overcome and the city of Zagoula was founded in 1611 OT as a bulkwark against them. It quickly became a centre for learning and sorcery. (38/74)
  • By the end of the 2nd millenium OT, the kingdom of Klarash extended as far south as the garrison towns of Yaziel and Hyennish. Scholars and sorcerers from Zagoula travelled across Khul seeking new knowledge. (38/75)
  • In 1997 OT, adventurers from Zagoula found the Dead City, far across the Scythera Desert, and unwittingly unleashed the Forces of Chaos, changing the world of Titan for ever. (39/76)
  • The Forces of Chaos that had been unleashed quickly gathered and in the spring of 1998 OT, they swept into Zagoula, destroying the city. (39/78)
  • The exact movements of the chaotic armies aren't easy to explain following this, as parts of the army swept northwest to attack Kabesh at the heart of the continent, whilst another army made for the capital of Klarash, Shakista, but was stopped in the Anvil Pass through the Mountains of the Giants by a large force who had been warned of the invasion by survivors from Zagoula. The Mountains of the Giants are to the west of the lands of Klarash, and Ken Beuden, righty I think, places the Anvil Pass in the obvious narrowing of these mountains to the west of Shakista (as indicated in the map above). But why did the chaotic army that had sacked Zagoula so successfully retreat back into the centre of Khul and then attempt to attack by the Anvil Pass through the Mountains of the Giants, rather than push north from Zagoula across the River Swordflow into the heart of Klarash? (41/79)
  • In any event, the armies of Chaos pushed the forces of Klarash back to Shakista. Having held back the invaders for 11 days, the defenders of Shakista were finally relieved by the armies of Brendan Bloodaxe from Arion. The Forces of Chaos were destroyed by the combined armies of Klarash and Arion, though the capital had suffered so badly that it had to be demolished. (41/82-3)
And After Chaos (AC):
  • In the years after the invasion, Shakista was abandoned and the new capital, Ximoran, was built. The Klarash dynasty continued to rule from Ximoran for 60 years, but came to an end when the king died without leaving an heir. (43/87)
  • Following this, the lands of the old Klarash dynasty were ruled by the Council of Seven, a council of members from the seven main towns of these lands (Anghelm, Buruna, Djiretta, Kalima, Kelther, Neuburg and Ximoran) (24/39, 43/87).
  • Although Yaziel and Hyennish had survived the invasions by the chaotic forces, they were now sundered from the northern lands. (43/87)
  • Zagoula never recovered from its destruction at the hands of the Forces of Chaos, and it was abandoned by all but the ghosts that haunted its chaos-tainted  ruins (43/87). Titan tells us (24/40) that Zagoula is now "a terrifying place, shunned by all but the most adventurous. Some ruined towers and battlements poke above the shifting sands, but most of the city is now underground, and its streets are now tunnels wandered by strange subterranean creatures and a great many undead souls".
  • In the 'present day' from the perspective of the writers of Titan (284 AC), the lands of the Council of Seven stretch from the Coast of Sharks to the River Swordflow, where the "small walled city of Neuburg" is on the southern edge of the civilised lands. (24/39)
  • South of Neuburg are wild, unsettled lands, inhabited by Goblins and tribes of "short, swarthy humans", supposedly the original inhabitants of much of this part of Khul. Titan describes them as violent and warlike, engaged in raiding for slaves and hostages, but that "swift action by organized troops from Neuburg usually keeps them from doing anything more dangerous". (24/40)
For more discussion of the recent history of Ximoran, see my previous post on the topic. A couple of interesting details are worth pointing out in this brief recap of the history of Transoxalia since later Fighting Fantasy publications contain further interesting details about them. Firstly, Titan tells us that Zagoula was destroyed by the Forces of Chaos and abandoned thereafter. It's quite possible that this illustration (probably by Alan Langford) from Titan (24/38) is a representation of its deserted ruins (especially since in the 1st edition of Titan the illustration appears right next to the description of Zagoula's ruins, and the picture fits the description, given above, perfectly), though it might be Kabesh (but it seems unlikely that someone would be riding a horse through the centre of the Wastes of Chaos in the dead heart of the continent).


Secondly, the town of Neuburg must have existed before the end of the Shakista dynasty (some time after 60 AC according to Titan, 81 AC according the The Fighting Fantasy 10th Anniversary Yearbook), because the dynasty was succeeded by the Council of Seven, and Neuburg is named as one of the seven towns/cities which make up that council. But given the complete lack of reference to Neuburg in the OT period in Titan, and the fact that it is called Neuburg (= 'new castle'), we might expect that it doesn't have a long history before this point. Lastly, some of the lands south of the River Swordflow have been described in detail in later Fighting Fantasy publications, giving us a rather more complicated picture of these wild lands than is presented in Titan. I'll return to these issues in subsequent explorations of the history of Transoxalia and the rest of southwest Khul.

Sunday, 3 August 2014

The Ximoran Protectorate and the Council of Seven

To my mind, one of the most interesting, yet one of the most unexplored areas of the world of Fighting Fantasy is the civilised western part of Khul which is governed by the Council of Seven, who rule from the capital of the area, Ximoran (see Titan - The Fighting Fantasy World, p. 24/39 (large/small format)). We can, following the practice of Titannica, call this area the Ximoran Protectorate. Other than some information in Titan, which I'll discuss further below, we learn almost nothing about this part of Titan other than a few crumbs of information in Scorpion Swamp by Steve Jackson (US) and a fair bit more about the area around and south of Neuburg (especially in Peter Darvill-Evans' Beneath Nightmare Castle and Portal of Evil). In this post, I'm going to explore this part of Khul and see what we can learn, and offer some suggestions of ways we might develop this area further for our own adventures and stories.

Let's start with Steve Luxton's map of Khul in Titan. Titan (pp. 24/39) suggests that the Ximoran Protectorate stretches from the River Swordflow in the south to the Coast of Sharks, with the Council of Seven made up of representatives from the seven main cities: Ximoran, Anghelm, Buruna, Djiretta, Kalima, Kelther and Neuburg. We know from Portal of Evil that the Protectorate extends some way south of Neuburg, but it is unknown whether it extends far beyond Djiretta to the area of Shantak Bay.


South of the River Swordflow lie the lands of Kazan and Gorak, which I'll talk about more in later posts (as I will also do for the lands around Neuburg), and the forests and jungles north of Lake Mlubz, which are largely unsettled. This huge expanse of territory, bounded in the east by the Mountains of the Giants, in the north and west by the sea, and in the south by the River Swordflow, looks like a land of lush river valleys, ancient forests (some fans have equated the large forest in the northwest of the land with Mithrir Forest, mentioned in Daggers of Darkness, but this is only conjecture), rolling grassy plains, and teacherous swamp (see my previous post for a reanalysis of the geography of Scorpion Swamp though). It's obvious that there are many more towns and villages in the Protectorate than are marked on the map (which only shows the main cities and the two villages which appear in Scorpion Swamp) - see the Background section of Scorpion Swamp and the map accompanying Portal of Evil for some indications of this. Otherwise we know very little about the geography of the area, though thankfully we do know more (though still not a lot) of the history of this part of Khul (see Titan, pp. 24-5/39-41, 38-41/73-83, 43/87). In outline, the kindgom of Klarash, named after the dynasty of the same name, grew up in the area, centred on its capital, Shakista (near where Ximoran later lay). At its height, Klarash extended from the north coast to Yaziel and Hyennish in the far southwest. The Spawning of Chaos in Khul almost ruined Klarash for good, but it survived the convultions which destroyed much of the rest of the continent, though it had lost its southern territories around Zagoula and Shakista had to be abandoned due to the ruin caused by the forces of Chaos. A new capital was built at Ximoran, and it looked for a short while like Klarash might return to its former glories, but then the last King of the Klarash dynasty died without leaving an heir, and the lands became ruled by the Council of Seven. Instead of a unified nation, the result was a loose confederation of lands united under a governing council and notionally under the protection of Ximoran.

Interestingly, The Fighting Fantasy 10th Anniversary Yearbook adds a few choice details to the history of the region. The Yearbook records that the last king of Klarash was called Orien, and that he died in 81AC (After Chaos), on the 20th day of Nature's Curling. Nine years later, the Yearbook records, the 'Queen of Silver' was banished from Ximoran (on the 6th day of Forests Golden in 90AC), and in 103AC the Riddling Reaver was unmasked in Ximoran on the 2nd day of Watching. These last two events are fascinating if rather enigmatic - who was the 'Queen of Silver', and what was the Riddling Reaver doing in Ximoran? It's tempting to connect all of these events, since the Yearbook considered them (and only them) important enough to record. Perhaps the Queen of Silver was Orien's dowager queen (though not of the Klarash line herself), who may have found herself in conflict with the new Council of Seven. And perhaps the Riddling Reaver saw a situation here which he could work to his own unknowable advantage. I like to think that perhaps he posed as a (false) claimant to the throne, Perkin Warbeck style, maybe even supported by the Queen of Silver, who had become seduced by him. None of this is canon of course, but it certainly makes for an interesting episode in the history of the Ximoran Protectorate.

Actually, the impression I get from the Ximoran Protectorate is of a land not dissimilar in some ways from George R. R. Martin's Seven Kingdoms from his A Song of Ice and Fire series (spoilers ahead, just in case you haven't read all the series yet). Okay, so there's no king or ice wall and frozen north, but there are lush river lands (see, for example, the area north of Ximoran, which reminds me of Martin's Trident and Riverlands), a possible pretender to the throne, fAegon style (in the form of the Riddling Reaver), and seven semi-independent sub-kingdoms and a council which is no doubt the scene of scheming and intrigue (especially if we go back to the times after the death of Orien). I'm not suggesting that Ximoran should be based on Martin's Seven Kingdoms, only that we might be able to model it partly on that. And, of course, I'm not suggesting that Martin drew his inspiration for the Seven Kingdoms from the Ximoran Protectorate, even if there are tiny bits of evidence which might, maybe suggest that Martin drew inspiration here and there from Fighting Fantasy (e.g. the deadly poison, the Tears of Lys, which we can compare with the Black Poison of Lisz from Daggers of Darkness, and the name Sansa, which is obviously close to the name of the first noble of Kharé). One further aspect of Martin's Seven Kingdoms that we might also be able to incorporate into the Ximoran Protectorate is the chivalry, gallantry, and knightly society which is such a keystone of his work. There isn't actually anywhere in Titan where knights and their courtly deeds take centre stage, and I wonder whether Ximoran might be the place for it. We do have some evidence of knights in Khul, for example the tourney in Daggers of Darkness, the knights of Zamarra (I like to think of Zamarra as an early outpost of Klarash founded by adventurer knights, now gone its own way), and the Order of Knights Errant from Dave Morris's unpublished Fighting Fantasy gamebook, The Keeper of the Seven Keys, and I can't help feeling that the Ximoran area might be the source of all this on the continent. Anyway, it's just an idea, but I think a settled land combining elements of what we know from canon FF sources, and inspiration from Arthurian legend and A Song of Ice and Fire might make the west of Khul a really rather interesting place. What do you think?