Showing posts with label Ian Livingstone. Show all posts
Showing posts with label Ian Livingstone. Show all posts

Saturday, 29 November 2014

The Doughnut of Doom

Ian Livingstone's first solo Fighting Fantasy gamebook, The Forest of Doom, was an important landmark in the history of the series. It was the first time we had the opportunity to properly venture out of doors in this new fantasy world, it was our first encounter with the wizard Yaztromo, it had the first map, it contained a host of new creatures, many of them illustrated in Malcolm Barter's unique style (giving a very appropriate feeling of gnarled and knotted wood, unfortunately never repeated), and it had that iconic cover, with Iain McCaig's first Fighting Fantasy contribution still standing out as a highlight of the series. The creatures and encounters in the book were memorable, from the hideous Shape Changer to the oddly passive Clones, and the forest itself felt alive, the perfect place for an exciting adventure. And although it felt kind of artificial, the dungeon-like mappability of the paths through the forest was certainly one of the aspects of it that appealed to me.


One of the most curious things about this book though, and a thing which I remember my school-friends in the mid 1980s commenting on repeatedly, was that Darkwood Forest didn't actually seem all that big. Not long after you've entered the forest and had a few encounters, you notice the trees thinning out (paras. 27, 97, 300, 337), and soon after that you exit the forest entirely, onto a grassy plain (paras. 109, 118, 300, 329). Thereafter, a large chunk of the adventure doesn't take place in forest at all, but in plains, hills and scrubland, including the various places where you cross the (unnamed) Catfish River. (For many years I wondered whether Ian had originally intended the Catfish River to flow west-to-east, giving that having it flowing the other way would mean a river bifurcation, a very rare phenomenon, and that its east-to-west flow was a result of Darkwood Forest being forced into the later Allansian map. But the text of The Forest of Doom does in fact make clear on closer examination that the river flows east-to-west - para. 291 - so the bifurcation of the Red/Catfish Rivers is original.) It is only much later in the adventure, as you approach the Dwarven village of Stonebridge, that you re-enter the forest (paras. 144, 149, 150, 390), and after a few more forest adventures you exit the forest again just south across the (Red) River from Stonebridge (para. 311). Here's a quick map of the adventure that shows what I mean:


This map shows pretty clearly that in fact most of the adventure doesn't take place in forest at all, but in the grassy, hilly plain in the middle. The text of The Forest of Doom describes the geography of this plain as follows (paras. 119, 198, 314):
"All around in the distance you see the (dark/tight) green cicle of Darkwood Forest."
We know from Malcolm Barter's map and later maps that Darkwood Forest is roughly oval in shape, though with fairly flat east and west sides. That means that the forest, rather than being a dense tangle of trees throughout is in fact doughnut shaped, i.e. it has a hollow, unforested middle, something like the following:



Strange indeed! And curiously never referred to again in Fighting Fantasy canon. For example, none of the later maps show the deforested plain in its midst, and at the start of Temple of Terror, you spend the night in the middle of the forest with Yaztromo, on your way from Stonebridge to his tower. No mention of the plain is given in Titan - The Fighting Fantasy World, despite two important Elven settlements being located within the bounds of the forest (the underground city of the Dark Elves, Darkside/Tiranduil Kelthas, and the tree-top Wood Elven town of Caƫranos, destroyed by Malbordus).

So there you have it, one of those strange quirks that make Fighting Fantasy the thing we know and love. I'd be intrigued to hear your thoughts on how this strange plain in the middle of Darkwood Forest came into being and how long it has been there. At any rate, the name of the book, The Forest of Doom, is somewhat misleading (though I suppose many places we think of as forests, such as the New Forest, have large patches of heathland in them), and although The Doughnut of Doom may not be quite right, maybe it should have been called The Forest and Plain of Doom, though I think we'll all agree that it wouldn't have sold half as well and that a name like that might have doomed the series entirely!

Saturday, 30 November 2013

The Allansian Adventurer

I don't know about you, but my favourite role in the Fighting Fantasy gamebooks has always been the 'Adventurer' - that nameless, wandering sword-for-hire who stalks the lands of Titan looking for adventure and gold, stopping every now and then in some more civilised place to rest, recover, and find a new mission. The Adventurer lives for the thrill of battle, the romance of the open plain, the glitter of gold, and the fame that comes with banishing evil wizards and mighty beasts. What's not to like?
An unnamed adventurer
OK, so the Adventurer is probably also a short-lived, rather smelly and generally unpleasant sociopath (borderline psychopath), kind of the opposite of what I try to be in real life, but maybe that's not so much of a problem if your home is the treacherous verminpit that is the world of Fighting Fantasy rather than the quiet suburbs of Britain.

I particularly associate this role with the early FF books set in northwest Allansia. Concentrating just on that continent in this post, the following gamebooks (not including the role-playing adventures, where you can choose to be whoever you want) cast you in the role of a nameless wandering Adventurer:
  • The Warlock of Firetop Mountain
  • Forest of Doom
  • City of Thieves
  • Deathtrap Dungeon
  • Island of the Lizard King
  • Caverns of the Snow Witch
  • Temple of Terror
  • Trial of Champions
  • Crypt of the Sorcerer
  • Slaves of the Abyss
  • Armies of Death (although you've gained a fortune and an army)
  • Return to Firetop Mountain
  • Night Dragon
  • Curse of the Mummy
  • Eye of the Dragon
It's conceivable that you are/were such an individual in Creature of Havoc too, but that fortune has taken some rather dramatic turns in recent times. Your characters in Tower of Destruction and Siege of Sardath are also adventurers but appear to be locally based ones rather than the prototypical wandering nameless Adventurer.

Of all of these, only three weren't written by Ian Livingstone (TWoFM was of course co-authored with Steve Jackson), and, as I've discussed already here, here and here, quite a few of these books form little sub-series within Fighting Fantasy. But is it possible to construct a coherent sequence of all of these adventures which would allow you to imagine yourself as a single Adventurer in all of them? Well, one day soon I might give it a try, but there are various difficulties involving the Zagor and the Galleykeep timelines, especially when you factor in the FF novels and AFF roleplaying adventures (which also add several other complexities). For now, it's easy enough to imagine the Blacksand/Fang series following on from the Stonebridge trilogy, perhaps with you coming back north from Vatos to Silverton (in which case, Crypt of the Sorcerer would be at some later date after Deathtrap Dungeon at least, maybe even after Armies of Death). Return to Firetop Mountain and, especially, Eye of the Dragon, are set quite a few years later than the other Livingstone adventures, whilst the start point of Curse of the Mummy (in Kaynlesh-Ma) suggests a possible tie-in with the Kallamehr based adventures. Night Dragon could be set at any time, as far as I can tell. I'll come back to the history of Zagor and the Galleykeep in future posts.

Monday, 18 November 2013

The 'Stonebridge' Trilogy?

Unlike the Lone Wolf series, each of the Fighting Fantasy gamebooks (other than the Sorcery! epic of course) was a stand-alone adventure. In other words, nothing you did in any adventure affected any other, and you technically played a new character in each book. I suspect this was one of the things that made the series interesting - it allowed greater freedom and variation for the authors and readers. That doesn't mean that some of the gamebooks weren't linked in some way though, and I'm going to explore some of these links in some posts here on The World of Fighting Fantasy.

One of the most obvious links is between three of Ian Livingstone's early gamebooks, Caverns of the Snow Witch, The Forest of Doom and Temple of Terror.


In Caverns of the Snow Witch, you begin your adventure guarding the caravans of the merchant Big Jim Sun in the frozen north of Allansia, with no hint of any connection with any other FF adventure. Assuming you survive as far as Stonebridge with your companions Stubb the Dwarf and Redswift the Elf (and that's a big assumption given how hard the book is!), you learn that the fabled war-hammer of Gillibran, Dwarfen king of Stonebridge, has been stolen by an eagle (which subsequently dropped it whilst flying over Darkwood Forest). Stubb leaves you and Redswift to join his fellow Dwarf, Bigleg, on a quest to find the war-hammer and return it to Stonebridge (see para. 211).


In Forest of Doom, you start your adventure as a sword for hire 'roaming the northern borderlands', where you chance upon the mortally wounded Bigleg, who has failed in his mission to find King Gillibran's war-hammer. You take on his quest, visiting the wizard Yaztromo and braving the perils of Darkwood Forest in an attempt to return the hammer to Stonebridge. There is no mention of any connection with any other FF adventure, not surprisingly as this was only the third one published, but Livingstone's retconning in Caverns of the Snow Witch clearly establishes a relationship between the two books.


Temple of Terror, the fourteenth FF gamebook, begins with you relaxing and recovering in Stonebridge after a recent quest. The wizard Yaztromo brings news of Malbordus and asks for aid to bring an end to the Storm Child's evil plans. When you volunteer to help, Yaztromo asks 'Haven't I seen you somewhere before?', and during the adventure you are given King Gillibran's war-hammer to help you in your quest (para. 171). No other link with other FF gamebooks is mentioned, but the obvious inference is that Temple of Terror starts where The Forest of Doom left off.

So there we have it, an early trilogy within the FF series by Ian Livingstone. Caverns comes first, then Forest, then Temple. The hero of Forest and Temple look like they could be the same individual, although there is no indication that the same goes for Caverns and Forest (though of course they might be). But what should we call this trilogy? I've named it the 'Stonebridge' trilogy in the title to this post, as Stonebridge is the only place that occurs in all of them, but have you got any other suggestions?

Oh, and it's possible that this isn't a trilogy at all, but a quadrilogy! Another of Ian Livingstone's books, Crypt of the Sorcerer, starts with you visiting your 'friend' Yaztromo, who hasn't seen you 'for over a year'. Other than that, though, there's no obvious link with the 'Stonebridge' trilogy, even though your adventure to defeat Razaak does take you to Stonebridge itself (well, if you can survive that far at any rate...). So is this the 'Stonebridge Quadrilogy'? Or am I going too far, and giving in to that temptation we've all had at one point or another to try and link ALL of the FF adventures with one super-human adventurer who stalks the world of Titan banishing evil wherever (s)he can find it?*

And just in case you are wondering, all of these adventures are probably set in 284 or 285 AC (After Chaos) in Titan's timeline. We know this because Titan - The Fighting Fantasy World states several times (e.g. in 'Dwarfs Today' and 'Reckoning the Years') that the current year is 284 AC, and at the time of writing Gillibran's war-hammer hasn't yet been stolen, and the Snow Witch, Malbordus, and Razaak are all incipient threats.

I'll have a look at some other sub-series within Fighting Fantasy in later posts.

*See here for a classic example from the early days of FF online fandom.