tag:blogger.com,1999:blog-7244825942034612802.post5919206051029502428..comments2023-05-02T17:46:04.421+01:00Comments on The World of Fighting Fantasy: The demise of Rebuilding TitanUnknownnoreply@blogger.comBlogger4125tag:blogger.com,1999:blog-7244825942034612802.post-70025082688036024182023-05-02T17:46:04.421+01:002023-05-02T17:46:04.421+01:00I feel very sad. I seem to have missed the silver ...I feel very sad. I seem to have missed the silver age of fighting fantasy. I can’t access the link either. If (and this is a big if) one of you is still active here, would you mind sharing it with me so I may see what once was? Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7244825942034612802.post-87690587457466056382014-04-29T03:01:10.758+01:002014-04-29T03:01:10.758+01:00I figure that Titan HAS to be a globe and the fact...I figure that Titan HAS to be a globe and the fact that there are seasons suggests it is a planet rotating on a tilted axis. The calendar gives basic info which adds to that. There are enough hidden clues to work out some of the major geological aspects. <br /><br />I guess all that was probably considered as unnecessary complications for the game at that time. The ongoing effects of chaos are a very convenient explanation for any anomalies. <br /><br />The interview is gonna be fascinating! I hope he doesn't mention the Xmas parties!<br />Mr Nibbshttps://www.blogger.com/profile/12857685485591942762noreply@blogger.comtag:blogger.com,1999:blog-7244825942034612802.post-6205369395006542272014-04-28T19:56:18.525+01:002014-04-28T19:56:18.525+01:00All very interesting! One thing that various FF so...All very interesting! One thing that various FF sources do make clear though is that Titan IS a globe - it has northern and southern hemispheres, and you can sail around it with no mention of anyone sailing off the edge.<br /><br />The climate is always going to be a problem, but I'm fine with that - we can assume some kind of warping or other leading to hot and cold spots on the planet. The seasons are another matter (with the same seasons at the same time in the northern and southern hemispheres).<br /><br />I'd be keen to know more from Gascoigne - I wonder what the interview with him in Fighting Fantazine will reveal.Paltoguehttps://www.blogger.com/profile/00961821462981797028noreply@blogger.comtag:blogger.com,1999:blog-7244825942034612802.post-51066448892798126622014-04-28T09:19:47.226+01:002014-04-28T09:19:47.226+01:00The TRB did a great job and provided lots of info ...The TRB did a great job and provided lots of info and ideas before it got spammed out. The climate and ocean currents chart is incorporated into the new maps, and the location of Gundobad was your idea, if I remember right. I've shown it as a region on the new base map, so you can map it in more detail later.<br /><br />However, the TRB had an impossible task... Earlier this year I asked Marc a few questions and got this...<br /><br />1. Who drew the sketch maps I worked from for the Titan book? <br /><br />They were all by me. As someone who grew up as a player of D&D and other games, and as a reader of fantasy from Tolkien and other writers, fantasy maps were pretty much in my blood. Creating the originals for the maps and cutaways, and consolidating existing maps of certain regions from existing books into the now-definitive maps of the continents, was one of the delights of working on Titan.<br /><br />I was working closely with Steve Jackson and Ian Livingstone, of course, but also with maps from several of the Presents... gamebooks too. One of the challenges was to fit pre-existing regions into a fairly consistent, geographically logical larger world - which, since some were set in deserts and others icy northern climes, was something of a forced fit. That's one of the reasons why there are three continents - initially, one each for Steve, Ian and Everyone Else (Khul), though later writers including myself set gamebooks in previously unexplored areas I'd added. There were also some quirky little twists, because I can't help myself - the Japanese-inspired land is a large empire, its Chinese-inspired neighbour a small cluster of islands.<br /><br />2. How big is Titan? The only measured reference in published work is Port Blacksand to Oyster Bay (80 miles) which roughly scales Titan at 6,000 miles around the equator.<br /><br /><br />Or is it? No one actually knows and I like it that way. Obviously, I worked on the Advanced FF roleplaying game, and one of the curses of an RPG is that referees and game masters often require accurate information. But this is a medieval-inspired world, where maps are rare and precious, and distances are often only known in terms of time taken to cross them rather than to the mile. So we deliberately didn't put in too many accurate measurements for that reason. And where we did, there were even some deliberate differing distances, to add to the feel that this was not a world where accuracy was to be found.<br /><br />And of course, you're assuming it's an Earth-like oblate sphere. In which case, what are the turtles carrying?<br /><br /> <br />3. Was Titan designed with the idea of other continents to be added? <br /><br />This is really to be joined to the next question. There was certainly room for them, if the series kept on going indefinitely - though there was plenty of room to set adventures in the existing continents. This wasn't discussed as a strategy, but the Unknown Land was my deliberate placeholder for such an eventuality, a terra incognita that could be opened up if needed. In the end, we didn't get that far, but I bet there are some avid fans who have had thoughts as to what one might find there.... <br /><br /><br />4. Were there any undeveloped ideas relating to the Unknown Land? <br /><br />See above.<br /><br /><br />Hope you have fun with that!<br /><br />Steve<br />Mr Nibbshttps://www.blogger.com/profile/12857685485591942762noreply@blogger.com